40minutes to go, let's gooo!! #Diablo2Resurrected <3
Amazing work on Diablo 2 Resurrected visuals. Unfortunately new look can't mask outdated gameplay and some of the dumbest game design decisions in gamedev history.
Playing certain classics this Christmas weekend
Diablo 2 with better graphics. It was great over 20 years ago and it is still great today. Some of the mechanics show the age of the game but that is to be expected. I wouldn't have minded some quality of life changes to the game but the devs decided to stay faithful to the original and that is fine as well.
Diablo 2: Resurrected comes to PC and consoles in September
This was a good read from PCGamer how players are setting their expectations on all games and that they might not be always realistic https://www.pcgamer.com/uk/live-service-games-have-set-impossible-expectations-for-indie-hits-like-valheim/
Serpent stew isn't worth the effort anymore. Blood pudding is ruined. Now I need a spice rack to cook sausages? These aren't comments left beneath a cooking blog, but a few complaints about Valheim's revamped food system introduced in the Hearth and Home update.Hearth and Home changed how food works in Valheim, with most meals now giving a buff primarily to either health or stamina, instead a more even blend of both as they used to. This, in turn, changes how players approach combat, since blocking and parrying is now based on max health, and attacking and movement are based on stamina. Having to choose between a mostly health- or stamina-based approach to combat was intended to give players more options—according to Iron Gate Studios, tank-types could overdose on health while rogue-sorts could focus on stamina.I don't think the change is a huge success. It's especially tough for solo players who, like me, loved a balance of health and stamina because we switch between combat styles in most fights, starting with arrows at range and switching to melee weapons and shields close up—while still needing enough stamina to run like hell when things get bad. Plus, I thought the pre-patch system already made the game pretty darn challenging as it was.Plenty of player feedback about the update has reflected similar concerns, valid criticism. Early Access, after all, is prime time for players to have their voices heard. The Valheim devs even quickly patched in a rebalance to tip the new system a few clicks back toward how food used to work. I expect plenty more readjustments in the months ahead.But there have been a few other types of complaints about Hearth and Home. There's been a lot of anger that the update took too long to arrive. That it doesn't contain enough new stuff for players to do. And since Valheim was a huge success and made money, some think Iron Gate Studios should be delivering updates faster and that the development team should be much bigger.These complaints are, frankly, absurd, and here's why.
www.pcgamer.com
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Hype seems to be very real! :D