Quick thoughts on Supercell's latest; Clash Quest is an intriguing concept to be sure, but I find myself wanting something a bit more.. 1) The mechanics give less room for actual tactics / challenge, and instead favors RNG & the amount of troops you can bring in 2) Perhaps unrealistic, but I'd love to see a multiplayer element to really test the skills — perhaps I'll just have to wait for Clash Mini.. Additionally, more powerful units via microtransactions in a single players game..?