Teamfight Tactics could eventually break away from the League of Legends client https://www.pcgamer.com/teamfight-tactics-could-eventually-break-away-from-the-league-of-legends-client/
Since launch, Teamfight Tactics has lived inside the League of Legends client as a nice little extra. But Riot has suggested that home may not be permanent, as the game grows beyond its MOBA spin-off roots.At least, that's where product owner Winston Baker sees the game going in future. Speaking to PC Gamer on how TFT plans to build its own identity beyond LoL, Baker reckons the autobattler could eventually outgrow its MOBA roots. "A lot of it depends on, essentially, how we best serve players," says Baker. "That's generally how we think about it. When we wanted to launch TFT, the best way to do that was to use our existing client for LoL, because it afforded us a lot of advantages. I think as the game grows, and as it develops its own identity, yeah, we're absolutely looking at potentially moving out, or do we find our own place? We just need to find a home for it. It really depends on how much we invest in it, and that's all driven on how much players love the game." The benefit of having TFT included in the League client, supposedly, was to make it easier for players who play both to hop between the two. But Baker explains that there aren't really that many people who play both League and TFT. "What I found actually is that we have a lot more endemic TFT players than we originally anticipated. Certainly there are people who go back and forth, but it's not quite like [League of Legends modes] Summoner's Rift and All Random All Mid. TFT is a whole different game. And so I think it sort of tracks in the way that you would expect where it is an entirely different genre."Baker doesn't make any concrete plans, of course. But TFT is already far more than a mere spin-off from League of Legends—it's a massively popular auto-battler, one that can occasionally hit upwards of 10 million active players a day. Don't be surprised if you find yourself playing it out of a brand new client sooner or later.
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Looks like Riot just launched pricing for the Faker signature Ahri skin. The most expensive version costs $500. Quite insane if you ask me 馃槄 https://halloflegends.leagueoflegends.com/en-gb/?b=2
Riot decided to split the ranked season into three splits instead of the standard 2. The second split just started and I'm still not quite convinced this was the move to make. Might be the boomer in me talking but there was something special on having just one season per year once. It makes sense of course to do more splits since they must always reactivate the playerbase like crazy but it doesn't mean I have to like it 馃槑 https://www.leagueoflegends.com/en-pl/news/dev/dev-ranked-schedule-changes/
My boy Faker was inducted to League of Legends Hall of Fame as the first player ever. Unsurprisingly of course but I'm still glad it happens. He is the absolute GOAT 馃悙 after all. I guess he doesn't mind it either. In addition to all the glory he will also be getting: - a Mercedes-AMG SL 63 - a percentage of revenue from sales of passes and bundles they will create to commemorate his achievements Not bad at all! GZ Faker! P.S. they even made a nice little trailer for him:
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Master once again 馃 This time I played mostly Leona + a little bit of Nautilus as support and Zac Jungle when Riot didn't want me to support. Leona's strengths are: 1. Early game dominance 2. Mid/late game engages 3. Ability to peel carries with tons of CC 4. And maybe a bit underrated, but ease of setting up vision. Since Leona is so tanky you can more easily facecheck bushes than many other supports.
Skarner rework has been released and it looks like Riot made him a toplaner by accident. The main reason seems to be that he is extremely strong at trading with his W that gives Skarner a shield while damaging and slowing all enemies around him. It doesn't necessarily seem like a big problem but given relatively low CD (10 sec at rank 1), and low mana cost (50 mana at rank 1) he can trade very effectively. Additionally with Skarner in top the lane is easy to gank, and if Skarner wants he can go roaming quite easily and fast as well with his E. I was once a Skarner main in the Jungle but before Riot does some patching I feel like there is no reason to play him anywhere else than top right now.
Skarner rework is finally coming in patch 14.7 that is set to release 3rd of April so only a little more than a week to go! By the looks of it he will be a super solid CC tank with a lot of peeling potential. I'm mostly excited about his max hp % -based damage that scales with his own HP. Also the new E looks quite fun, it will allow Skarner to go through walls and CC enemies to another wall Poppy E style. Phreak just released a nice video about the main philosophies behind this rework and in case anyone is interested I'll link it below. At the moment I only have like 500k mastery points so maybe I'll do another 500k after the rework 馃槅
Back in business after roughly 2 years break 馃